
Cespenar turns various components into fabulous items for a price. You'll find him in your pocket plane after doing a bit of Throne of Bhaal expansion. You can return to the pocket plane whenever you wish (it's a special ability your character has) and you can safely store things there.
Components marked with an * are required for more than one item but as far as I know there is only one in the game so choose wisely.
I recommend you keep any excellent items even if you can't use them. Later on, you can give some characters Use Any Item special ability which is fantastic. 
| Item | Special abilities | Components required | Cost |
|---|---|---|---|
| Aslyferund Elven Chain +5 | While worn user is completely immune to normal weapons Bards can cast whilst wearing it Armour Class 0, weight 15 |
Bladesinger Chain +4 Protection From Normal Weapons Scroll |
40,000GP |
| Blue Dragon Plate | 90% resistance to all lightning and electrical attacks Armour Class -1, weight 20 |
Blue Dragon Scales | 5,000GP |
| White Dragon Scale | 50% resistance to Cold Cast Cone of Cold 3 times a day Armour Class -2, weight 15 |
White Dragon Scales | 5,000GP |
| Blessed Bracers | Cast Cure Critical Wounds once/day Cast Resurrection once/day +10 maximum hit points while equipped Only usable by Paladins, or anyone with Use Any Item. |
Paladin's Bracers | 10,000 GP |
| Montolio's Cloak | +1 bonus to saving throws +2 THAC0 with Off hand +1 Armour Class Only usable by Rangers, or anyone with Use Any Item. |
Montolio's Cloak Montolio's Clasp |
5,000GP |
| Improved Cloak of Protection +2 | Cast Improved Invisibility once/day Cast Improved Haste once/day Armour Class +2, Saving Throw +2 |
Cloak of protection +2 Invisibility Scroll Improved Haste Scroll |
20,000GP |
| Helm of the Rock | Cast Aura of Command 3 times a day (unless saved enemies will flee in terror) 25% resistance to fire, cold, acid, poison and electricity Only usable by Fighters, or anyone with Use Any Item ability. |
Helm of the Rock Left Horn Right Horn |
5,000GP |
| Thieves' Hood | Immune to backstab and poison Cast True Sight 3 times a day (dispels illusions) Only Usable by Thieves, or anyone with Use Any Item ability. |
Thieves' Hood Ring of Invisibility Antidote Potion |
10,000GP |
| Circlet of Netheril | +10 to maximum hit points Memorise one extra 7th and 8th level spell Only usable by Mage |
Circlet of Netheril Bronze Ioun Stone |
5,000GP |
| Wondrous Gloves | +1 Armour Class, +1 THAC0 Additional 2nd, 3rd and 4th level spell slot Only usable by Bards, or anyone with Use Any Item ability. |
Bard's Gloves 1 Ruby 1 Emerald 1 Diamond 1 Rogue Stone 1 Star Sapphire |
10,000GP |
| Clay Golem Manual | Summons a Clay Golem for 10 rounds once/day Only usable by Mage or Bard, or anyone with Use Any Item. |
Golem Manual Clay Golem Page |
5,000GP |
| Stone Golem Manual | Summons a Stone Golem for 10 rounds once/day Only usable by Mage or Bard, or anyone with Use Any Item. |
Clay Golem Manual Stone Golem Page |
10,000GP |
| Juggernaut Golem Manual | Summons a Iron Golem for 10 rounds once/day AC -2, only hit by +2 weapons or better, 99 hit points, THAC0 -1 Fists act as +2 weapons Damage 8D8 +2D6 & stun if save fails Also will absorb all melee damage to summoner for 5 blows, but then is dispelled. Only usable by Mage or Bard, or anyone with Use Any Item. |
Stone Golem Manual Juggernaut Golem Page |
15,000GP |
| Weapon | Special abilities | Components required | Cost |
|---|---|---|---|
| Carsomyr + 6 (Two-handed sword) | THAC0 +6, Damage 1D12 +6, Speed 4 50% magic resistance when equipped Dispel magic 3 times a day Sword dispels magic on opponents with every hit +6 damage to chaotic evil opponents Only usable by Paladins, or anyone with Use Any Item ability. |
Carsomyr +5 Eye of Tyr |
5,000GP |
| Gram the sword of Grief +5 (Two-handed sword) |
THAC0 +5, Damage 1D10+5, Speed 5 User has 5% Magic Resistance when equipped 10% chance of 2D12 poison damage Opponent will lose 1 level every attack if save fails (-5 penalty). |
Gram the Sword of Grief +5 * Heart of the Damned* |
5,000GP |
| Short Sword of the Mask +5 | THAC0 +5, Damage 1D6+5, Speed 0 15% chance to drain 1 level from opponent with each attack 15% chance to entangle opponent for 24 seconds with each attack (no save) |
Sword Sword of the Mask +4 * Heart of the Damned* |
5,000GP |
| Axe of the Unyielding | THAC0 +5, Damage 1D8+5, speed 2 user regenerates 3HP/round User gains 1 constitution and 1 Armour Class 10% chance of instantly killing an opponent with each attack |
Axe of the Unyielding +3 Baalor's Claw |
5,000GP |
| Angurvadal +5 (Long Sword) |
THAC0 + 5, Damage 1D8 +5, 1D4 +1 fire damage, Speed 0 | Angurvadal + 4 Liquid Mercury |
10,000GP |
| Foebane +5 (Bastard Sword) |
THAC0 +5, Damage 2D4+5, +6 damage vs shapeshifters, undead and all extra-planar beings (demons,planetars, etc), Speed 3 | Foebane +3 Fflar's Scabbard |
5,000GP |
| Purifier +5 (Bastard Sword) |
THAC0 +5, Damage 2D4+5, +5 damage versus Chaotic Evil opponents, Speed 3 User has 30% magic resistance Cast Mass cure once/day Cast dispel magic twice/day |
Purifier +4, must be lawful good to find it, you can always borrow Mazzy or Keldorn Eye of Tyr |
5,000GP |
| Hindo's Doom +4 (Katana) | THAC0 +4, Damage 1D10+4, Speed 0 User is immune to all form of death magic & has 10% Magic resistance whilst equipped Cast Greater Restoration once/day |
Hindo's Doom +3 Hindo's Hand |
5,000GP |
| Runehammer +5 | THAC0 +5,Damage 2D4+5,Speed 0 User has Negative Plane Protection & is immune to Fear whilst equipped Mass Cure once/day Fire Giant Strength once/day 4-16+10 damage to undead and will destroy them if save fails (-4 penalty) |
Runehammer +4 Rune of Clangeddin |
5,000GP |
| Spectral Brand +5 (Scimitar) | THAC0 +5, Damage 1D8+5, +1D6 cold damage, Speed 1 summon spectral blade once/day. (Dancing sword fights on its own for wielder, doing 1D8+3 damage for 4 rounds with every attack) User has Negative Plane Protection Armour Piercing Strike once/day which raises THAC0 to +10 for 3 rounds |
Spectral Brand +4 Skull of the Lich |
5,000GP |
| Flail of Ages +4 | THAC0 +4, Damage 1D6+5, 1 fire damage, 1 cold damage, 1 acid damage, 1 poison damage, Speed 3 33% chance to slow opponents with every attack (no save) |
Flail of Ages +3 Poison Flail Head |
5,000GP |
| Flail of Ages +5 | THAC0 +5, Damage 1D6+6, 2 fire damage, 2 cold damage, 2 acid damage, 2 poison damage, 2 Electrical damage, Speed 2 User has Free Action and 5% Magic resistance 33% chance to slow opponents with every attack (no save) |
Flail of Ages +4 Electric Flail Head |
5,000GP |
| Storm Star +5 (Mace) |
THAC0 +5, Damage 1D6+6, +1D6 electrical damage, Speed 2 5% chance of chain lightning with each attack User has 20% electrical resistance whilst equipped |
Storm Star +3 Starfall Ore |
5,000GP |
| Club of Detonation +5 | THAC0 +5, Damage 1D6+5, +5 fire damage, Speed 4 30% chance +15 fire damage to opponent with each attack 5% chance of Fireball with each attack (be careful as it harms party members too). |
Club of Detonation +3 Ring of Fire Resistance |
5,000GP |
| Dagger of the Star +5 | THAC0 +5,Damage 1D4+5,Speed 0 5% chance of 1D8 Fire and 1D8 electrical extra damage to opponent 15% chance user will become invisible for 60 seconds with each attack |
Dagger of the Star +4 5 Star Sapphires (I couldn't find 5 in the expansion so I suggest you keep some) |
5,000GP |
| Ixil's Spike (Spear) |
THAC0 +6,Damage 1D6+6,Speed 2 with every attack, if save fails, opponent will be pinned for 3 rounds and take 1D6+5 damage each round. |
Ixil's Spike Ixil's Nail +4 |
5,000GP |
| Ravager (Halberd) |
THAC0 +6, Damage 1D10+6, Speed 3 3-18 damage to opponent if save fails 10% chance to kill opponent (no save) Cast Cloak of Fear 3/day |
Ravager +4 Serpent Shaft |
5,000GP |
| Staff of the Ram +6 | THAC0+6, Damage 1D6 + 12 crushing +1D4 piercing, Speed 1 | Staff of the Ram +4 Roranach's Horn |
5,000GP |
| Firetooth +5 (Crossbow) |
THAC0 +7 (+5 crossbow, +2 fire bolts), Damage 1D6+5, +2 fire damage, Speed 1 Automatically shoots +2 fire bolts so no bolts required unless you want to. |
Firetooth +4 *Bowstring of Gond* |
5,000GP |
| Darkfire Bow +5 (Short Bow) | THAC0+5, Speed 1 user has 5% bonus to fire and cold resistance Can cast Improved Haste once/day |
Darkfire Bow +4 *Bowstring of Gond* |
5,000GP |
| Taralash +5 (Longbow) |
THAC0 +5, Speed 2 User has movement rate increased by 2 whilst equipped |
Taralash +4 *Bowstring of Gond* |
5,000GP |
| Erinne Sling +5 | THAC0 +5, Damage +5, Speed 0 Can create 5 +4 bullets once/day |
Erinne Sling +4 | 5,000GP |
| Bag of plenty +2 | Unlimited +2 Bullets | Bag of Plenty +1 King's Tear |
10,000GP |
| Quiver of plenty +2 | Unlimited +2 Arrows | Quiver of Plenty +1 Rogue Stone |
10,000GP |
| Case of Plenty +2 | Unlimited +2 Bolts | Case of Plenty +1 King's Tear |
10,000GP |